Tuesday, June 30, 2009

June 30th, 2009 - What Have you been playing

I've been pretty busy lately after coming off vacation, but I have found time to get some gaming in the past week.

Fable II
I finished this up early last week. The ending was pretty anti-climatic for me. I won't spoil it, but it definitely lacked any sort of punch. I finished the game as a good game, but I don't see how playing as a bad game would alter the ending. Overall I did enjoy the game and it was worth the $30 purchase. Now my character is in hibernation, accruing 10,000 gold an hour while I play other games. I'll have to go back and wrap up some achievements next week.

Fight Night Round 4
I'm a huge Fight Night fan, since Fight Night 2004 on the PS2. The game visually looks great, and the new additions definitely change the game up. Height and reach play a big part in this game, as depending on your size you are either and inside (short reach) or outside fighter (long reach). They removed parrying as well, which was a big crutch for me, but it makes the game more realistic. You have actually work to slip punches and land counter blows, instead of just holding the parry button and make sure you're guarding in the right direction. Right now working through the legacy mode, and probably move to online soon.

So what have you been playing?

Wednesday, June 24, 2009

Update - I was on vacation

I have not updated the blog in awhile because I was on vacation in Wrightsville Beach, NC. Hung out with some old college friends, and didn't have to do any work for a few days, so it was great. A quick update on what I've been playing: Fable 2, Gears of War 2, and Halo 3. I'll have another blog update in the near future.

Monday, June 08, 2009

June 8th, 2009 - What Have You Been Playing?

I've planning some other blog posts, mainly game development related, but right now its another edition of What Have you Been Playing?

Halo Wars
I finished up the single player campaign. The last couple missions definitely had a "rushed" feel to them, and did not provide much of challenge. I kind got a hang of the controls at the end, but I still think there is a better control solution for the console RTS. Its kind of sad Halo Wars was Ensemble's last game, and you watch the credits role realizing its the end of era. I might try out some multiplayer, as I heard the average Xbox Live player isn't a very good RTS player :)

Fable II

Started playing Fable II after I finished up Halo Wars. So far, I'm liking it. The game is rough in some areas. Frame rate issues rear crop up a little too often, and the UI dog-shit slow when loading. For a game where I have navigate a lot menus and manage inventory, the UI should be fast. However, I do like there is a ton of stuff to do in terms of quests, NPC interaction, and buying up property. I'm definitely looking forward to becoming wealthy land owner.

Street Fighter III: 3rd Strike
I've actually been playing this the last couple weeks and just have failed to mention it. We have a 3rd Strike cabinet at work and I play from time to time. I'm working on my Makoto and perfecting my Karakusa choke combos.

Oh and I played a bit of Tetris since it was its 25th anniversay.

What have you been playing?

Saturday, June 06, 2009

25 Years of Tetris

Today is the 25th anniversary of Tetris. Play some Tetris today. Heck I'll even give you a link:

Monday, June 01, 2009

June 1st, 2009 - What Have You Been Playing

In my attempt to make Mondays "What Have You Playing," I'm making another post :)

Halo Wars - Xbox 360
I'm kind of mixed on this RTS. I understand that the console controller can be limiting, but I still think a good RTS can be made for it. I like Halo Wars for its universe and that it is expanding upon the Halo lore. I like Halo Wars for its aesthetics. Its easy on the eyes, the audio is solid, and the CG cut scenes are very well done. However, the control really bothers me. The control has some good things such as the cursor sort of "sticks" to units, and the base building is streamlined. Commanding a large army is very difficult, though. The game encourages you to build up large forces, but its very hard to micro manage them because you can't group them. You can only select "All Units" or "Local Units." A basic manuever such as diverting and flanking the enemy is difficult. I've resorted to just building a large force and just chucking them at the enemy position hoping for the best.

In the end, I'm enjoying Halo Wars, but it definitely flawed.

Team Fortress 2 - PC
Still enjoying TF2. Valve has tweaked the unlocks, changing the time intervals you can potentially get unlocks, and adding achievement based unlocks for the Spy and Sniper. I haven't done any achievement grinding, but I have been getting unlocks via the time intervals.

I haven't playing much else. I've been working on some UT3 maps, so I've been devoting free time to that. What have you been playing?